started modding board games in kindergarten at the age of 3
spent most of their playtime as a kid creating games and then playing them
invented an ongoing fantasy multiverse at around 8 or 9 years of age
transitioned to designing video games when around 15 years old
self-taught programming and game engines in 2017
present:
employed as a working student at 91interactive, a small firm primarily offering configurators with 3D aspects, but also working on a game
6-month internship in summer semester 2023
employed since then
studying Software Engineering at Esslingen University of Applied Sciences
this semester: two game projects and
an AI that plays one of them
(delayed due to course load) working on a digital card game with strong narrative and some gameplay quirks, set in the above mentioned fantasy multiverse